3D! A whole new can of worms

After three weeks at AIE we’ve covered quite a bit of ground. We whizzed through a good block of fundamentals such as modelling, texturing and lighting. Here’s my first attempt at a scene. It’s something of a cross between an apothecary’s cellar and a tavern.

RenderedScene_FinalCow_medCow_closeUp

Look who is trolling the scene. (Mel has been playing too much harvest moon)

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